If you are a new user looking to register, send an e-mail to uceng95-hfdsreg AT yahoo.com and we'll get you set up. In that e-mail be sure to include your first and last real name, desired user screen name (this will be your login ID as well) and your PDGA number, if you have one.

Go Back   HFDS Forum > Tournament Area > Out - of - town tournaments

Reply
 
Thread Tools Search this Thread Display Modes
  #41  
Old 09-18-2012, 10:56 AM
ChingLizard's Avatar
ChingLizard ChingLizard is offline
Super Moderator
 
Join Date: Jul 2008
Posts: 1,146
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by derek View Post
Yes I'm in the minority with Avery and a few other players because there is a huge misconception out there with newer players and lower rated players. Most of these heavily wooded courses, while difficult, are not high level or 'gold' courses. They are highly out of balance with fluky lines and more luck than skill. These types of courses favor intermediate and beginners because they can benefit more from luck than pros can.
Heh-heh-heh... I think someone was just called an "Am" by Derek.
__________________
"You can jump into a ring with a dozen clowns and begin reciting Shakespeare, but to the audience, you're just the 13th clown." - Anon
Reply With Quote
  #42  
Old 09-18-2012, 11:12 AM
derek derek is offline
*Ace*
Current HFDS Member
 
Join Date: Jul 2008
Location: houston
Posts: 1,052
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by ChingLizard View Post
Heh-heh-heh... I think someone was just called an "Am" by Derek.
Nah, I am not calling anyone anything. I am not even a real pro myself, but I think I have an understanding of the many levels of design concepts.

There is room in the world for heavily wooded courses and they are fine. I think there is just a misunderstanding about how they are classified and they certainly should not be Worlds courses.
Reply With Quote
  #43  
Old 09-18-2012, 12:38 PM
ERicJ's Avatar
ERicJ ERicJ is offline
*Ace*
Current HFDS Member
 
Join Date: Jul 2008
Location: Mo.City
Posts: 2,286
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by derek View Post
Yes I'm in the minority with Avery and a few other players because there is a huge misconception out there with newer players and lower rated players. Most of these heavily wooded courses, while difficult, are not high level or 'gold' courses. They are highly out of balance with fluky lines and more luck than skill. These types of courses favor intermediate and beginners because they can benefit more from luck than pros can.
There's also a huge misconception from Texas players about what disc golf is outside their state. Some other states have trees, lots of trees, and they use them on their courses. Players that learn to play on those courses develop the skills to accurately hit lines, as opposed to just being able to throw 450'.

I didn't play Nevin, but from talking to those who did that course might have some unrealistic lines. The six courses I played in Charlotte were for the most part fair. Yeah, there were a few holes (e.g. Winget #7, Angry Beaver #8) that I would say could be more luck than skill. But over the course of six or seven rounds the players that threw the lines were the ones coming out on top, not some lucky beginners.

Quote:
Originally Posted by derek View Post
intermediate and beginners because they can benefit more from luck than pros can.
I'm curious how you rationalize that.
Reply With Quote
  #44  
Old 09-18-2012, 02:35 PM
ChingLizard's Avatar
ChingLizard ChingLizard is offline
Super Moderator
 
Join Date: Jul 2008
Posts: 1,146
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by ERicJ View Post
I'm curious how you rationalize that.
Higher skilled players don't need luck. They are highly skilled without it and luck can usually only worsen their scores. Ams/less skilled players tend to benefit more from luck as their scores tend to only be able to move in the direction of improvement...otherwise they'd be considered higher-skilled. Does anyone really notice if an unskilled player does 2-3 throws worse than usual because of unlucky kicks off from trees? Take those 2-3 throws away from a skilled player, and it drops them significantly in their standings. 2-3 throws at the bottom of the skill list doesn't affect a player too much, but 2-3 throws from players near the top of the skill list makes a big difference.
__________________
"You can jump into a ring with a dozen clowns and begin reciting Shakespeare, but to the audience, you're just the 13th clown." - Anon
Reply With Quote
  #45  
Old 09-18-2012, 02:40 PM
derek derek is offline
*Ace*
Current HFDS Member
 
Join Date: Jul 2008
Location: houston
Posts: 1,052
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by ERicJ View Post
There's also a huge misconception from Texas players about what disc golf is outside their state. Some other states have trees, lots of trees, and they use them on their courses. Players that learn to play on those courses develop the skills to accurately hit lines, as opposed to just being able to throw 450'.

I didn't play Nevin, but from talking to those who did that course might have some unrealistic lines. The six courses I played in Charlotte were for the most part fair. Yeah, there were a few holes (e.g. Winget #7, Angry Beaver #8) that I would say could be more luck than skill. But over the course of six or seven rounds the players that threw the lines were the ones coming out on top, not some lucky beginners.


I'm curious how you rationalize that.
I've played just about as many courses out of state as I've played in Texas.

Distance is just as much of a skill as accuracy. On the best courses, both are required. I don't know why distance gets such a bad rap. Distance is useless without accuracy, but you can have accuracy without much distance, and that's where I think we get these misconceptions about good and bad design.

Pros ultimately do come out on top some of the time because they can make save shots and get out of situations where poor design has punished good drives.

Circle C and Golden Gate Park come to mind as good examples of some wooded golf with realistic lines and fairways.
Reply With Quote
  #46  
Old 09-18-2012, 03:03 PM
derek derek is offline
*Ace*
Current HFDS Member
 
Join Date: Jul 2008
Location: houston
Posts: 1,052
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by ChingLizard View Post
Higher skilled players don't need luck. They are highly skilled without it and luck can usually only worsen their scores. Ams/less skilled players tend to benefit more from luck as their scores tend to only be able to move in the direction of improvement...otherwise they'd be considered higher-skilled. Does anyone really notice if an unskilled player does 2-3 throws worse than usual because of unlucky kicks off from trees? Take those 2-3 throws away from a skilled player, and it drops them significantly in their standings. 2-3 throws at the bottom of the skill list doesn't affect a player too much, but 2-3 throws from players near the top of the skill list makes a big difference.
Well said.
Reply With Quote
  #47  
Old 09-20-2012, 01:40 AM
ERicJ's Avatar
ERicJ ERicJ is offline
*Ace*
Current HFDS Member
 
Join Date: Jul 2008
Location: Mo.City
Posts: 2,286
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by derek View Post
Distance is just as much of a skill as accuracy. On the best courses, both are required. I don't know why distance gets such a bad rap. Distance is useless without accuracy, but you can have accuracy without much distance, and that's where I think we get these misconceptions about good and bad design.
I think you answered your own question there.

Any reasonably intelligent competitive player will take being able to throw 250' consistently accurately over being able to throw 400' with little accuracy.

Accuracy is fundamental to success. Distance is nice to have.
Reply With Quote
  #48  
Old 09-20-2012, 01:54 AM
ERicJ's Avatar
ERicJ ERicJ is offline
*Ace*
Current HFDS Member
 
Join Date: Jul 2008
Location: Mo.City
Posts: 2,286
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by ChingLizard View Post
Higher skilled players don't need luck. They are highly skilled without it and luck can usually only worsen their scores. Ams/less skilled players tend to benefit more from luck as their scores tend to only be able to move in the direction of improvement...otherwise they'd be considered higher-skilled.
Disagree with the part in red. Ask some Ams and I think you'll find they have their share [or their perception] of bad luck that seems to worsen their scores more often than it betters them.

Quote:
Originally Posted by ChingLizard View Post
Does anyone really notice if an unskilled player does 2-3 throws worse than usual because of unlucky kicks off from trees?
I bet those unskilled players do.

Quote:
Originally Posted by ChingLizard View Post
Take those 2-3 throws away from a skilled player, and it drops them significantly in their standings. 2-3 throws at the bottom of the skill list doesn't affect a player too much, but 2-3 throws from players near the top of the skill list makes a big difference.
You seem to be making the assumption that lesser skilled players will have the same amount of bad luck as higher skilled players, i.e., 2-3 bad luck strokes each. I don't think that's what happens in reality. Lesser skilled players are going to hit more trees and thus have more opportunities for bad luck to effect them.

So for the same layout that causes higher skilled players to average 2-3 strokes of bad luck, the lesser skilled players are likely going to be averaging 6-10 strokes worse. And then, yes, people do notice that.
Reply With Quote
  #49  
Old 09-20-2012, 09:13 AM
derek derek is offline
*Ace*
Current HFDS Member
 
Join Date: Jul 2008
Location: houston
Posts: 1,052
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by ERicJ View Post
I think you answered your own question there.

Any reasonably intelligent competitive player will take being able to throw 250' consistently accurately over being able to throw 400' with little accuracy.

Accuracy is fundamental to success. Distance is nice to have.
Let me rephrase that; Distance is not as useful without some accuracy, but distance is just as important of a skill as accuracy. You were co-designer of the Links, one of the best examples of a high level course, so you get this concept.
Reply With Quote
  #50  
Old 09-20-2012, 10:01 AM
ERicJ's Avatar
ERicJ ERicJ is offline
*Ace*
Current HFDS Member
 
Join Date: Jul 2008
Location: Mo.City
Posts: 2,286
Default Re: 2012 PDGA Worlds - Charlotte, NC - July 14-21

Quote:
Originally Posted by derek View Post
Let me rephrase that; Distance is not as useful without some accuracy, but distance is just as important of a skill as accuracy. You were co-designer of the Links, one of the best examples of a high level course, so you get this concept.
Guess we're gonna have to agree to disagree. I see accuracy as a more important skill to have than distance.
Reply With Quote
Reply

Tags
charlotte, worlds

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:01 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.